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Engineer
Engineer
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Hero Rating
(votes: 2)
  • Unit Details
Hero Name
Engineer

Primary Attribute
Agility
Str
20
Agi
20
Intl
21
  • Detailed Attributes
  • Movement Speed
  • 295
  • Str per Level
  • 2.3
  • Agi per Level
  • 2.3
  • Int per Level
  • 1.8
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
  • Defense Information
  • Armor
  • 3.6
  • Dmg. Reduction
  • 18%
  • Magic Armor
  • 5.5
  • Magic Dmg. Reduction
  • 25%
  • Recommended Items
  • Base Attack
Attack Type
Ranged
Damage
37 - 50
Range
500
Attacks/Sec.
0.71
  • The Keg
Never going into battle without a full keg of Ale, the Engineer also knows that it can be used as a powerful explosive in a pinch. When heaved into a battle, it stuns and damages enemies where it lands. He drinks this stuff.
Action
Target Position
Type
Enemy Units And Trees
Type: Magic
Range: 800
Radius: 200
Cast Time: 1.0 Seconds
Mana Cost: 80 / 100 / 120 / 140
Cooldown: 14.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Throws a keg at target location, impacting after a 1 second delay. Enemy units in radius take 100 / 150 / 200 / 250 Magic damage, are stunned for 1.25 / 1.5 / 1.75 / 2 seconds, and are pushed 250 units away from the impact point.

If the Engineer is in the blast radius, he too will be knocked back, but won't be stunned.
  • Steam Turret
The Steam Turret is a marvel in rapidfire technology. Deploying at the place of his choosing in any direction he wants, it lays down waves of suppressing fire that slow enemies who stay in the cone.
Action
Target Vector
Type
Enemy Units
Type: Physical
Range: 800
Radius: 700
Cast Time: 0.3 Seconds
Mana Cost: 100
Cooldown: 22.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Creates a Steam Turret at the target position facing the vector direction. Fires 5 shots a second for 6 seconds in an 800 distance 400 radius cone.

Bullets hit all enemies they come into contact with, dealing 25/40/55/70 Physical damage, pushing them 25 units away from the Turret, and applying a stacking 7% movement slow.

Max slow is 5 stacks or 35% movement.

Any one target can only take damage from 8 bullets max and the turret dies in 3 hits.
Suppressed Effects
Movespeed Slow Per Charge: 0.07
  • Tinker
The Engineer can easily manipulate the inner workings of any Mechanical unit or Tower, Tinkering with them to either increase or decrease their function for a short time.
Action
Target Entity
Type
Engineer Units
Type: Physical
Range: 450
Cast Time: 1.0 Seconds
Mana Cost: 50
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Passively decreases the cooldown and manacost of The Keg by 7 / 14 / 21 / 28%.

On use, boosts mechanical units for 15 seconds in the following ways depending if the target is allied or enemy:

Towers:
  • Energy Field
Deploying his patented Energy Field Double-Magnetic Modulator v3.0, the Engineer can guarantee that any enemies who enter or exit the active field are purged of all buffs and then silenced and perplexed for a short time.
Action
Self Position
Type
Enemy Nonboss Units
Type: Magic
Radius: 475
Cast Time: 1.0 Seconds
Mana Cost: 200
Cooldown: 85.0 Seconds
Required Level: 6 / 11 / 16
Activation
Places a gadget at the Engineer's location that lasts 6 / 8 / 10 seconds, takes 4 hits to kill, and creates an Energy Field in a 475 radius around itself.

Any enemy who enters or exits the Energy Field is dispelled, takes 100 damage, and Energy Field is applied to them for 2 seconds. While inside the bounds of the Energy Field, they take 3 / 5 / 7% of their max health per second in Magic damage.
Energy Field Effects
Perplexed
Silenced
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