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Blood Hunter
Blood Hunter
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Hero Rating
(votes: 1)
  • Unit Details
Hero Name
Blood Hunter

Primary Attribute
Agility
Str
23
Agi
24
Intl
18
  • Detailed Attributes
  • Movement Speed
  • 305
  • Str per Level
  • 2.0
  • Agi per Level
  • 2.6
  • Int per Level
  • 1.7
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
  • Defense Information
  • Armor
  • 3.36
  • Dmg. Reduction
  • 17%
  • Magic Armor
  • 5.5
  • Magic Dmg. Reduction
  • 25%
  • Recommended Items
  • Base Attack
Attack Type
Melee
Damage
53 - 59
Range
125
Attacks/Sec.
0.73
  • Blood Crazy
The Blood Hunter instills a craze for blood in a target unit, causing it to have increased base damage. While in this state, the target unit will take some damage over time and be unable to cast any spells.
Action
Target Entity
Type
Enemy And Willing Ally Units
Type: Magic
Range: 600
Cast Time: 1.0 Seconds
Mana Cost: 80
Cooldown: 10.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Applies Blood Crazy to target for 6 / 9 / 12 / 15 seconds.
Blood Crazy Effects
20 / 40 / 60 / 80% Base Damage
Silenced
20 / 15 / 10 / 5 Magic damage per second
  • Feast
The Blood Hunter feasts on the flesh of every kill he makes, healing him based on the victim's maximum Health.
Action
Passive
Required Level: 1 / 3 / 5 / 7
Heals for {10,20,30,40}% of a Hero's maximum Health, or {10,15,20,25}% for non-Hero victims.
  • Blood Sense
When a nearby enemy is below 40% Health, the Blood Hunter can smell it. Grants vision of the enemy unit and increases the Blood Hunter's movement speed.
Action
Passive
Required Level: 1 / 3 / 5 / 7
Aura Effects
Radius: 1500 / 3000 / 4500 / 6000
Target: Enemy Heroes
Status Effect
11 / 22 / 33 / 44% Movement Speed
  • Hemorrhage
The Blood Hunter shoots out a sharp spike from his body at an enemy's major artery, dealing initial damage followed by additional damage whenever they move.
Action
Target Entity
Type
Enemy Units
Type: Magic
Range: 1,000
Cast Time: 1.0 Seconds
Mana Cost: 150 / 200 / 250
Cooldown: 70.0 Seconds
Required Level: 6 / 11 / 16
Activation
Deals 150 / 250 / 350 True damage to target and applies Hemorrhage for 5 / 7 / 9 seconds.
Hemorrhage Effects
True damage taken based on 20 / 40 / 60% of distance moved.
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