When activated, summons a Puzzlebox Mauler and a Puzzlebox Wizard under your control.\n\nAfter obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded two times.
The demonic force powering Gauntlet's massive glove grows unstable. If Gauntlet's glove hits anything in the next couple of seconds, some of the demonic power inside it will detonate, damaging and knocking back all nearby enemies.
Activation Applies Infernal Instability to self for 4 seconds.
While Infernal Instability is active, Gauntlet's hand will detonate on the first target that it comes in contact with. This includes auto attacks, Grapple, or Gauntlet Blast. This ability can be activated while the glove is in mid flight.
Upon detonation, deals 120 / 180 / 260 / 320 Magic damage in the radius, pushing back units near the hit target and applying Infernal Burns for 1.5 seconds.
Infernal Instability 33% Movement Speed Slow Resistence per charge
Grapple
Gauntlet's fires his chain-mounted glove. If the glove catches an enemy hero, both Gauntlet and his foe will be dragged to the targeted location.
Activation Fires Gauntlet's Glove 800 distance in target point's direction. Upon impacting any ally or enemy hero, Gauntlet and the impacted hero are pulled toward the target location.
If an enemy hero is hit, they take 100 / 140 / 180 / 220 Magic damage and are stunned for 1 / 1.2 / 1.4 / 1.6 second(s).
Enfeeble
Gauntlet unleashes an incredible pummeling on his opponent, crippling them severly.
Action
Passive
Required Level: 1 / 3 / 5 / 7
Activation Gains one charge for every 0.8 / 0.6 / 0.4 / 0.2 seconds that pass without Gauntlet attacking. Maximum of 30 charges.
On Attack Applies Enfeeble to attack target for 5 seconds, applying all of the ability's charges to the target, resetting charges back to 0.
Enfeeble Effects Movespeed Slow Per Charge: 0.01 1% Attack Speed Slow per charge\n1% Cast Speed Slow per charge
Gauntlet Blast
Fueled by malevolent power, Gauntlet's glove rockets at a target unit, purging, stunning, and damaging them when it hits. Any enemy units the glove passes near on it's way to the target are consumed by Demonic Power, taken out of the fight for a short time.
Activation Shoots the glove out at the target unit.
Any enemies within 200 units of the glove as it flies have Consumed by Power applied to them for 4 seconds.
When the glove strikes the target, they take 300 / 450 / 600 Magic damage and all buffs are purged. The target hero is stunned and revealed for 1.5 seconds.
Consumed by Power Immunity Type: IndirectImmunity Revealed After 1s, any direct damage from another player breaks this