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Thunderbringer
Thunderbringer
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Hero Rating
(votes: 1)
  • Unit Details
Hero Name
Thunderbringer

Primary Attribute
Intelligence
Str
19
Agi
11
Intl
20
  • Detailed Attributes
  • Movement Speed
  • 295
  • Str per Level
  • 1.8
  • Agi per Level
  • 1.2
  • Int per Level
  • 2.7
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
  • Defense Information
  • Armor
  • 1.54
  • Dmg. Reduction
  • 8%
  • Magic Armor
  • 5.5
  • Magic Dmg. Reduction
  • 25%
  • Recommended Items
  • Base Attack
Attack Type
Ranged
Damage
41 - 49
Range
350
Attacks/Sec.
0.65
  • Chain Lightning
Thunderbringer zaps a target enemy unit with volatile lightning. The lightning then bounces to additional nearby enemy units.
Action
Target Entity
Type
Enemy Units
Type: Magic
Range: 700
Cast Time: 1.0 Seconds
Mana Cost: 65 / 72 / 79 / 86
Cooldown: 2.5 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Chains between the successively closest 5 / 7 / 9 / 15 targets, dealing 85 / 100 / 115 / 130 Magic damage to each target.
  • Blast of Lightning
Thunderbringer blasts a target enemy unit with lightning, dealing moderate damage and very briefly stunning it. The area around the target is lit up briefly, giving vision and revealing nearby stealthed units.
Action
Target Entity
Type
Enemy Units
Type: Magic
Range: 700
Cast Time: 1.0 Seconds
Mana Cost: 75 / 95 / 115 / 135
Cooldown: 7.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 100 / 175 / 275 / 350 Magic damage to target and stuns for 0.1 seconds. Gives vision and reveals stealthed units around target for 3 seconds.
  • Lightning Rod
Enemies near Thunderbringer act as lightning rods, taking damage every time he casts a spell. The damage is proportional to their current Health.
Action
Passive
Required Level: 1 / 3 / 5 / 7
On Attack
Deals 5 / 7 / 9 / 11% of each enemy hero's current Health as Magic damage in 1000 radius around self.
  • Lightning Storm
Thunderbringer strikes every enemy hero on the map with lightning, dealing damage and revealing the area around them briefly.
Action
Global
Type
Enemy Heroes
Type: Magic
Cast Time: 1.0 Seconds
Mana Cost: 225 / 325 / 450
Cooldown: 120.0 Seconds
Required Level: 6 / 11 / 16
Activation
Deals 210 / 335 / 460 Magic damage to each target. Gives vision and reveals stealthed units around each target for 3 seconds.
This ability can be boosted by Staff of the Master.

Staff Effect: Increases damage from {210,335,460} to {335,460,570}.
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