When activated, summons a Puzzlebox Mauler and a Puzzlebox Wizard under your control.\n\nAfter obtaining this item, the recipe may be re-purchased to upgrade it. Can be upgraded two times.
Activation Applies Puppeteer's Hold to target for 2.5 / 3.25 / 4 / 4.75 seconds. Target is constantly pushed toward the position he was at when Puppeteer's Hold was applied. If the target moves too far from this location, it will be forced back to the original position.
Puppeteer's Hold
Puppet Show
The Puppet Master enslaves an enemy unit as his Puppet. The target is driven crazy and will attack the nearest unit, be it friend or foe.
Activation Applies Crazy Puppet to target for 2.5 / 3 / 3.5 / 4 seconds. Any unit with Crazy Puppet active on them will be forced to attack enemy heroes first, then enemy creeps, then all units last.
If target comes within a 250 / 300 / 350 / 400 radius of any unit while Crazy Puppet is active, it will be forced to attack that target until Crazy Puppet wears off.
Crazy Puppet Effects Forced to attack closest unit in a 250 / 300 / 350 / 400 radius\nAll attacks are non-lethal
Whiplash
Imbuing his attack with his magical Puppet Strings, the Puppet Master is able to increase his base damage and unleash devastating attacks that damage multiple enemies.
On Attack Starts with 5 charges. On attack, removes a charge. When only one charge remains, the next attack will have a 100% chance to deal a 1.25 / 1.5 / 1.75 / 2.0x critical strike and apply 25 / 50 / 70 / 100% splash damage in radius of 150 and charges are reset to 5.
Not attacking for 12 / 10 / 8 / 6 seconds will remove a charge.
Voodoo Puppet
The Puppet Master imbues the essence of a target enemy in his Puppet. The Puppet can then be attacked by the Puppet Master or any of his allies. The puppet takes increased damage, and transfers damage taken to the target as Magic damage.