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Predator
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Hero Rating
(votes: 1)
  • Unit Details
Hero Name
Predator

Primary Attribute
Strength
Str
25
Agi
18
Intl
15
  • Detailed Attributes
  • Movement Speed
  • 300
  • Str per Level
  • 2.4
  • Agi per Level
  • 1.9
  • Int per Level
  • 1.75
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
  • Defense Information
  • Armor
  • 1.52
  • Dmg. Reduction
  • 8%
  • Magic Armor
  • 5.5
  • Magic Dmg. Reduction
  • 25%
  • Recommended Items
  • Base Attack
Attack Type
Melee
Damage
52 - 62
Range
100
Attacks/Sec.
0.69
  • Venomous Leap
The Predator leaps toward an enemy unit, then strikes them with venomous claws. The enemy takes some damage and is slowed briefly.
Action
Target Entity
Type
Enemy Units
Type: Physical
Range: 650
Cast Time: 0.7 Seconds
Mana Cost: 90
Cooldown: 20.0 / 17.0 / 14.0 / 11.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Leaps toward target, dealing 75 / 125 / 175 / 225 Magic damage and applying Venomous for 2 / 3 / 4 / 5 seconds.
Venomous Effects
40% Movement Slow
  • Stone Hide
The Predator makes his hide like stone, granting him Magic Immunity, dispelling debuffs, and increasing his armor temporarily.
Action
Target Self
Cast Time: 0.1 Seconds
Mana Cost: 75
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Dispels debuffs and applies Stone Hide to self for 3 / 3.75 / 4.5 / 5.25 seconds.
Stone Hide Effects
Immunity Type: MagicImmunity1
3 / 6 / 9 / 12 Armor
  • Carnivorous
The Predator feasts on his opponents' flesh with each attack, allowing him to topple the mightiest warriors. Each attack damages opponents for a percentage of their current Health, and heals the Predator based on the damage dealt.
Action
Passive
Required Level: 1 / 3 / 5 / 7
On Attack
Deals Physical damage to targets equal to 4 / 5 / 6 / 7% of their current Health and heals you for the same amount.
Does not work on Boss units.
  • Terror
The Predator roars, instilling Terror in nearby enemies, reducing their armor. Allies who attack enemies affected by Terror will receive increased attack and movement speed.
Action
Target Self
Type
Enemy Heroes
Type: Physical
Radius: 450
Cast Time: 1.0 Seconds
Mana Cost: 50 / 75 / 100
Cooldown: 60.0 Seconds
Required Level: 6 / 11 / 16
Activation
Applies Terror to targets in radius around self for 20 seconds.
Terror Effects
-2 / -4 / -6 Armor
When attacked, buffs attacker's attack speed by 20 / 40 / 60 and movement speed by 15% for 4.5 seconds
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