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Balphagore
Balphagore
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Hero Rating
(votes: 1)
  • Unit Details
Hero Name
Balphagore

Primary Attribute
Strength
Str
25
Agi
17
Intl
17
  • Detailed Attributes
  • Movement Speed
  • 295
  • Str per Level
  • 3.1
  • Agi per Level
  • 1.2
  • Int per Level
  • 1.9
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
  • Defense Information
  • Armor
  • 2.38
  • Dmg. Reduction
  • 12%
  • Magic Armor
  • 5.5
  • Magic Dmg. Reduction
  • 25%
  • Recommended Items
  • Base Attack
Attack Type
Melee
Damage
56 - 58
Range
110
Attacks/Sec.
0.69
  • Regurgitate
Balphagore vomits burning demonic bile on all enemies in front of him, damaging and slowing them. Some of the corpses of his previous victims are regurgitated as well, which Balphagore may choose to feast on a second time.
Action
Self Position
Type
Enemy Units
Cast Time: 0.1 Seconds
Mana Cost: 100 / 110 / 120 / 130
Cooldown: 12.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 40 / 65 / 90 / 115 Magic damage per second to enemies in a 100 degree cone in front of self, up to 400 units away.

Enemies caught in the cone have Bile applied to them. Regurgitates a total of 6 corpses over its duration. Lasts 3 seconds.
Bile
20% Movement Slow
  • Demonic Pathogen
One of the many pathogens festering in Balphagore infects an enemy. The pathogen robs its victim of any spellcasting ability and damages them as the disease runs its course. It then spreads to any of the victim's nearby allies.
Action
Target Entity
Type
Organic Enemy Units
Type: Magic
Range: 500
Cast Time: 0.8 Seconds
Mana Cost: 115 / 125 / 135 / 145
Cooldown: 12.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Applies Contagion to target for 1 / 2 / 3 / 4 seconds. Upon expiration, Contagion is applied to enemies in a 300 radius around the original target for the same duration. Contagion will also transfer to nearby enemies if the original target dies while under its effects.
Contagion
Silenced
60 Magic damage per second
  • Corpse Conversion
The decaying flesh and bones stored in Balphagore's gut fuse into small demonic minions, which Balphagore regurgitates to do his bidding. He produces more minions if he has eaten more corpses.
Action
Self Position
Cast Time: 0.6 Seconds
Mana Cost: 95
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Spawns one Minion for every three charges.

Maximum of 6 / 9 / 12 / 15 charges.

Minions apply a stacking 1 / 2 / 3 / 4% movement speed slow for 2 seconds when attacking, maximum of 6 stacks.
Aura Effects
Radius: 100
Target: All Nonhero Corpses
  • Hell on Newerth
After gaining enough power from nearby enemy spell casts, Balphagore unleashes the infernal power stored inside his gut in an explosive ring of hellfire.
Action
Self Position
Type
Enemy Units
Type: Magic
Radius: 600
Mana Cost: 100 / 150 / 200
Cooldown: 35.0 Seconds
Required Level: 6 / 11 / 16
Activation
Deals 200 / 300 / 400 Magic damage to enemies within a 600 radius. Gains additional effects with more charges:

40+ charges: Damage increases to 350 / 450 / 550. Applies Hell Snare to each enemy hit. Cooldown increases to 60 seconds.

80+ charges: Spawns Volatile Minions on each enemy hero hit. Volatile minions can be killed by either team. When killed, they explode doing 150 / 225 / 300 Magic damage to enemies in a 200 radius. Cooldown increases to 120 seconds.

Charges are gained based on mana spent by nearby enemies. After 30 seconds without a nearby enemy casting a spell, one charge is lost per second.
Aura Effects
Radius: 1000
Target: Player Controlled Enemy Units
Hell Snare
Reduces movement speed by 50% initially, recovering to full speed over 6 seconds.
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