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Pebbles
Pebbles
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Hero Rating
(votes: 1)
  • Unit Details
Hero Name
Pebbles

Primary Attribute
Strength
Str
24
Agi
9
Intl
14
  • Detailed Attributes
  • Movement Speed
  • 285
  • Str per Level
  • 3
  • Agi per Level
  • 0.9
  • Int per Level
  • 1.6
Strength Point Bonuses
+19 Max Health
+0.03 Health Regeneration
Agility Point Bonuses
+1 Damage
+1 Attack Speed
+0.14 Armor
Intelligence Point Bonuses
+13 Max Mana
+0.04 Mana Regeneration
  • Defense Information
  • Armor
  • 0.26
  • Dmg. Reduction
  • 2%
  • Magic Armor
  • 5.5
  • Magic Dmg. Reduction
  • 25%
  • Recommended Items
  • Base Attack
Attack Type
Melee
Damage
61 - 67
Range
128
Attacks/Sec.
0.64
  • Stalagmites
Pebbles summons forth an eruption of stalagmites at a target location, stunning and damaging all enemies in the area.
Action
Target Position
Type
Enemy Units And Trees
Type: Magic
Range: 600
Radius: 200
Cast Time: 0.8 Seconds
Mana Cost: 120
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 100 / 180 / 260 / 300 Magic damage and stuns each target in radius for 2 seconds.

Units affected by Chuck take double the damage.
  • Chuck
Pebbles throws a nearby visible unit to target location, damaging it and all enemies in an area around where it lands.
Action
Target Entity
Type
All Visible Units
Type: Magic
Range: 500 / 700 / 900 / 1,100
Radius: 300
Cast Time: 0.6 Seconds
Mana Cost: 120
Cooldown: 10.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Deals 75 / 150 / 225 / 300 Magic damage to enemy units in radius. Buildings receive 33% damage. Deals 15 / 30 / 45 / 60 Magic damage to thrown unit.
  • Slab Skin
Grants bonus armor and reduces the duration of debuffs.
Action
Passive
-10 / -20 / -30 / -40% Debuff Durations
2 / 4 / 6 / 8 Armor
Required Level: 1 / 3 / 5 / 7
  • Enlarge
Makes Pebbles grow larger, increasing attack damage, move speed, adding to the power of his other skills, yet greatly slowing his attack speed.
Action
Passive
-20 / -35 / -50 Attack Speed
Required Level: 6 / 11 / 16

+40 / 80 / 120 Base Damage
Stalagmites
Increases cast range by {50,100,150}.

Chuck
Increases bonus damage dealt to chucked unit from 20% to {35,50,65}% of the AoE damage.
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